Nov 08, 2014. Planetary Annihilation: TITANS. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I built a Death Star after building 5 thingys and ordered it to attack other planet. It blew itself up. Why is this happening? I felt like watching Galaxy 7 when I. Watch out though that you don't bombard your own planet:) If you wan't to blow up a planet you need to play on a map that has a Annihilaser planet where you have to build 6 very big buildings (with tier 2 builders) with which you turn that planet in to a Death Star from Star Wars and you can blow up planets.
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Jan 02, 2016. Before I played Planetary Annihilation, I played Absolute Annihilation, which is a free game based on the spring engine and looks like the good old Total Annihilation. Sketchup for mac 2016 crack. They have a bit more unit, and I love it! Mobile Radar, EMP, tactical nukes, different sizes of tanks and units. Slow ones, fast ones, heavy armored ecetera.
- 1Seemingly random crashes during game play
- 1.1Update Your Windows Graphics Drivers
- 1.4Reporting Windows Issues
Random crashing can occur due to outdated drivers, interfering programs or corrupt fles.
Update Your Windows Graphics Drivers
Make sure you have the latest drivers and get them directly from the manufacturer.
Laptop manufacturers are notorious for providing out of date graphics drivers that are often many years old. Download your graphics drivers directly from Intel, AMD or NVIDIA.
If you have hybrid graphics then you need to update both even if you only use the discrete graphics card.
Display Driver Uninstaller (DDU)
If you have an older GPU or recently upgraded to a 10 series Nvidia GPU you may need to use DDU (Display Driver Uninstaller) before installing the latest driver:
Verify Your Game Files Before Reporting Issues
Verify your game files:
Check the List of Windows Incompatible Software Before Reporting Issues
- Windows Incompatible Software (eg firewalls / ASUS GameFirst)
Ant video downloader for mac. If the crashing still persists, try doing a clean boot to disable any background software. Instructions are here: [1].
If this solves the issue then you have incompatible software that we do not know about yet.
Planetary Annihilation is a cross platform client / server networked OpenGL application.
Any software that interferes with network connections or OpenGL can cause issues.
When playing you are connecting to a local server or hosted server over the internet. Mac format usb stick fat32. Avoid playing via Wi-Fi.
System level crashes or mouse / keyboard freezes during live games are almost always a hardware / driver issue with your system. PA can really push your hardware to the max.
Reporting Windows Issues
For Windows please upload a DxDiag.txt created by pressing [WinKey]
+R
, typing 'dxdiag', and pressing 'Save All Information.'.
Check the List of Windows Incompatible Software Before Reporting Issues
- Windows Incompatible Software (eg firewalls / ASUS GameFirst)
Update Your Windows Graphics Drivers
Make sure you have the latest drivers and get them directly from the manufacturer.
Laptop manufacturers are notorious for providing out of date graphics drivers that are often many years old. Download your graphics drivers directly from Intel, AMD or NVIDIA.
If you have hybrid graphics then you need to update both even if you only use the discrete graphics card.
Display Driver Uninstaller (DDU)
If you have an older GPU or recently upgraded to a 10 series Nvidia GPU you may need to use DDU (Display Driver Uninstaller) before installing the latest driver:
Test Windows Compatibility Options
If you have any full screen display or high DPI issues then test the following:
- Windows Compatibility Options: https://support.microsoft.com/en-nz/help/15078/windows-make-older-programs-compatible
- Disable display scaling on high DPI settings (Windows 7 / 8.x) / Override high DPI display scaling behavior: Application scaling (Windows 10)
- Compatibility mode: Windows 7 or Windows 8
- Disable fullscreen optimisations (Windows 10)
- Game Mode: https://support.microsoft.com/en-ie/help/4028293/windows-using-game-mode-on-your-pc
Reporting macOS Issues
For macOS please include your operating system version, RAM with your model identifier and graphics / displays from System Information (Apple menu > About This Mac > System Report).
eg macOS Sierra 10.12.3 16GB MacBookPro11,3 Intel Iris Pro 1536MB Nvidia GeForce GT 750M 2048MB
Reporting Linux Issues
Best portable external hard drive for mac 2016. Before reporting please check the Linux / SteamOS Support Wiki.
For Linux include the following:
- distribution and version
- graphics card and drivers
OS Independent Issues
- Ranked 1v1 Loads Replay (patched by Community Mods)
Hello Commanders,
Your eyes do not deceive you, this creature of majesty above is both half-Commander and half-unicorn. Touch its horn if you will, but the only wish it grants is the pillaging of the galaxy's resources to ensure the demise of your enemies. Friendship is temporary, but a well-placed ubercannon is forever.
The Unicorn Commander is available to all players during the Steam Summer Sale, after which it can be purchased through the Armory. It also comes with its own strategic icon so that everyone else knows that you're better than them, both as a player and a person.
Lobbies now have the option to shuffle player starting locations. No longer can you know who is where without any scouting in FFA and team games. Install os x 10 11. Live the mystery.
The AI has had an easy difficulty added to skirmish and normal in Galactic War as part of some more extensive changes. Naruto shippuden english dubbed episode 128. We hear your eyebrow lift (just one, you're classy like that) at the addition of an easier difficulty, but once improvements land and it's kicking your hiney, you'll be sorry you got all sniffy about an easy difficulty.
Translations have been updated and expanded to include community mods like Legion Expansion and Queller AI.
Previous update: https://planetaryannihilation.com/news/stay-safe-update-114344-114438-114445-114475/
Client Improvements
- Updated translations
- Added connect timeouts to download manager to avoid long launch stalls
- Added initial support for full offline / disconnected mode via
--offline
(work in progress) - Improved game password dialog with focus and default button
- Added shuffle landing zones to new game lobby for large FFA and teams games using maps with custom landing zones
- Improved discord user handling (114673)
- Improved commander spawn zoom (114673)
- Added spacebar to exit video (114673)
- Improved locale error logging (114673)
- Improved fatal error logging (114673)
- Added audio device routing (114716)
- Added default audio device setting with list refreshing every 5 seconds 114716)
- Added default audio device selection during startup (114716)
- Reduced unnecessary locks and allocations during material creation (114862)
- Added automatic open of players list for 1v1 ranked games (114750)
- Added
--enable-detailed-minidump
command line parameter as an alternative to setting the MINIDUMP_DIRECTORY environment variable (114750) - Added skybox graphics setting (114776)
- Removed outdated sRGB restrictions for AMD / Intel GPUs (114880)
- Added
--gl-disable-srgb
/--gl-disable-mrt-srgb
command line options to restore previous behaviour if needed (114880) - Added
--hardware-hdr
command line option to enable experimental HDR10 support on latest Windows 10 for modern 10 series or newer Nvidia GPUs (114880)
Note: macOS HDR10 support is automatic.
Client Fixes
- Fixed SDL2 full screen toggle / resize issue on Windows (114628)
- Fixed intro video loss of focus (114673)
- Fixed tutorial commander specs (114716)
- Fixed custom line formations crashes (114726 / 114823)
- Fixed settings mod compatibility issue (114726)
- Fixed join modded game crash from modded new game lobby or live game (114726)
- Fixed landing crash on slower systems (114726)
- Fixed setCommandMode crash (114759)
- Fixed line command crash (114759)
- Fixed API data access (114880)
- Fixed get units crash (114880)
AI Improvements
- Added easy difficulty for AI skirmish to match galactic war (work in progress)
- Improved AI start location selection (114716)
Galactic War Improvements
- Added normal difficulty between easy and hard (work in progress)
- Added Default personality placeholder to gw minions (114716)
Server / Sim Improvements
- Improved attack (focus fire) task
- Added shuffle landing zones
- Added early exit for sim tasks that set failed during initialisation (114673)
- Added radar jamming (114862)
Server / Sim Fixes
- Fixed AI server crash in evaluateBases
- Fixed server crash for modded units with ORDER_Attack and no weapons (114673)
- Fixed target priorities vision (114716)
- Fixed Windows 4GB replay / saved game limit (114862)
- Fixed moving to target assist task crash (114862)
- Fixed auto repair / reclaim while transporting (114862)
Maps
- Added
shuffleLandingZones
- Updated the following maps to use
shuffleLandingZones: true
- Clutch
- Lock
- Crag
- Bedlam
- PAX
- Medea
- Roc
- Blitz
- Forge
- Berg
- Duat
- Pacific
- Styx
- Meso
- Amplus
Modding
- Exposed
locTree
for localislation parsing of modified DOM nodes avoiding the need for concatenated loc strings or)); - Added
gOffline
andgModsOffline
for offline mode (work in progress)
- Added
api.audio.getDevices():[string]
- Added
api.audio.setDevice(string)
- Reworked
SettingItemModel
to supportoptions.function(currentValue)
options.deferredFunction(currentValue
) for asyncoptions.refresh: seconds
option.empty: string
- Added support for JSON // single line comments
- Improved modding support for multiple selectable skybox mods in settings: (114776)
model.skyBoxes.push({text: 'Test', value: '/pa/terrain/sky/textures/skybox_02.json'})
api.ar_system.changeSkyBoxSpec(api.settings.getSynchronous('graphics', 'skybox'));
- New recon observer channel (114862)
radar_jammer
AI Modding
Default
personality tag is the placeholder for current base game functionality- Added fall back to default netural_networks if not included under
personality.ai_path
which will be the case for most mods - Added additional
--ai-debug
output (114673) - Added
enabled
to build specs for AI debugging (114673) - Added
debug
to build conditions for AI debugging (114673) - Added
IsMainBase
build condition (114673) - Added first pass of AI intel point threat status (114673)
- Added
personality.starting_location_evaluation_radius
(114673) - Added gw mod support for
bounty_mode
,bounty_value
,sudden_death_mode
,shuffle_landing_zones
andland_anywhere
(114716)
AI mods can use personality.ai_path
to specify their own complete set of templates, builds and unit maps as the default AI may be changing significantly
Toolchain
Updated software development toolchain: https://en.wikipedia.org/wiki/Toolchain
- C++17
- Visual Studio 2019 latest with 142 build tools / Windows 10 SDK latest
- Xcode 11.5 / macOS 10.15.x latest for macOS Mavericks 10.9+ with full notarisation using hardened runtime
- Steam Linux runtime with gcc-9 / LTO native (previously limited to gcc 6.2 and no LTO)
- Steamworks SDK 148 (will upgrade to 149 soon)
- Windows libcurl 7.68.0 with nghttp2 1.40.0 for HTTP/2 and multiplexing (will upgrade to 7.70.0 and 1.41.0 soon)
- breakpad latest
- libpng 1.6.37 with SSE optimisations
- libsquish 1.15 with SSE optimisations
- stb_image 2.25
- stb_truetype 1.24
- lz4 1.9.2
- miniz 2.1
- zlib 1.2.11
- sdl 2.0.12
114618
- Fixed missing Unicorn Commander build image
- AI tweaks
114628
- Fixed SDL2 full screen toggle / resize issue on Windows
Changed libpng 1.6.37 SSE optimisations for older CPU on Windows(use legacy build for older CPUs)
114673
- Updated translations
- Updated Steam Linux runtime
- Improved discord user handling
- Improved commander spawn zoom
- Added current zoom type support to api.camera.lookAt
- Added early exit for sim tasks that set failed during initialisation
- Added spacebar to exit video
- Fixed intro video loss of focus
- Improved locale error logging
- Improved fatal error logging
- Fixed server crash for modded units with ORDER_Attack and no weapons
Planetary Annihilation Titans Wiki
AI modding
- Added additional
--ai-debug
output - Added
enabled
to build specs for AI debugging - Added
debug
to build conditions for AI debugging - Added
IsMainBase
build condition - Added first pass of AI intel point threat status
- Added
personality.starting_location_evaluation_radius
114716
- Updated translations
- Added audio device routing
- Added default audio device setting with list refreshing every 5 seconds
- Added default audio device selection during startup
- Added Default personality placeholder to gw minions
- Improved AI start location selection
- Fixed target priorities vision
- Fixed tutorial commander specs
AI Modding
- Added gw mod support for
bounty_mode
,bounty_value
,sudden_death_mode
,shuffle_landing_zones
andland_anywhere
Modding
- Added
api.audio.getDevices():[string]
- Added
api.audio.setDevice(string)
- Reworked
SettingItemModel
to supportoptions.function(currentValue)
options.deferredFunction(currentValue
) for asyncoptions.refresh: seconds
option.empty: string
- Added support for JSON // single line comments
114726
- Fixed custom line formations crash
- Fixed settings mod compatibility issue
114750
- Updated translations
- Added automatic open of players list for 1v1 ranked games
- Added
--enable-detailed-minidump
command line parameter as an alternative to setting theMINIDUMP_DIRECTORY
environment variable - Fixed join modded game crash from modded new game lobby or live game
- Fixed landing crash on slower systems
114759
- Updated translations
- Fixed setCommandMode crash
- Fixed line command crash
114776
- Updated translations
- Added skybox graphics setting
- Improved modding support for multiple selectable skybox mods in settings:
model.skyBoxes.push({text: 'Test', value: '/pa/terrain/sky/textures/skybox_02.json'})
api.ar_system.changeSkyBoxSpec(api.settings.getSynchronous('graphics', 'skybox'));
114780
Updated TITANS 1v1 ranked maps and reconnects
114803
- Idle aim delay restored to 1.0 from 0.5
- Max firing velocity decreased to 80 from 90
- Min firing velocity decreased to 70 from 85
- Splash radius decreased to 5 from 6
Gil-E advanced sniper bot
- Vision and range decreased to 200 from 220
- Can no longer target seafloor
- Navigation changed to new water-hover with updated flat bottom model
Barnacle support barge
- Navigation changed to new water-hover with updated flat bottom model
- Can now build teleporters on land
114823
- Updated translations
- Fixed custom line formation crash
- Maximum firing velocity increased to 90 from 80
114862
Client Improvements
- Updated translations
- Reduced unnecessary locks and allocations during material creation
Server / Sim Improvements
- Added radar jamming
Server / Sim Fixes
- Fixed Windows 4GB replay / saved game limit
- Fixed moving to target assist task crash
- Fixed auto repair / reclaim while transporting
Balance Changes
- Splash damage decreased to 30 from 40
Slammer advanced assault bot
- Damage decreased to 90 from 100
Vanguard advanced heavy tank
- Radar jamming 75 added
Typhoon drone carrier
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- Squall torpedo damage decreased to 75 from 100
Jig gas mining platform
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- Cost increased to 4,000 from 3,000
114880
Client Improvements
- Updated translations
- Reduced unnecessary locks and allocations during material creation
- Removed outdated sRGB restrictions for AMD / Intel GPUs
- Added
--gl-disable-srgb
/--gl-disable-mrt-srgb
command line options to restore previous behaviour if needed - Added
--hardware-hdr
command line option to enable experimental HDR10 support on latest Windows 10 for modern 10 series or newer Nvidia GPUs
Note: macOS HDR10 support is automatic.
Client Fixes
Planetary Annihilation Titans Death Stars
- Fixed API data access
- Fixed get units crash